Dungeon Deck

Dungeon Deck is a project I have worked on during a project at AIE.

The game is currently still in development.

During the development of Dungeon Deck I have created events, designed layouts for dungeons, Created art for the main menu and sourced and created sounds and music in the game.

 

Minion Mash

Minion Mash was something I worked on with a group project at AIE.

During the development I worked on designing how game modes would work, how currency works in the game and how the minions strengths would be.

Block Flop

Theme: Entire Game on One Screen

Description: The Revist of Ludum Dare this time 31.
This time I invited a friend Aaron Statford to learn and help that was a new experience.
Thoughout this Ludum Dare I had extened my knowledge a lot on C#
Thank you for playing.

Tools: Unity, Photoshop, Audacity, tonematrix.audiotool.com/

Game Designed On: 8th December 2014

Ludum Dare Entry Page

blockflop

Instructions

W – Forward A – Left S – Backwards D – Right
SPACEBAR – Jump
TAB KEY – Restart Game

Downloads

Windows 32bit / 64bit
Linux 32bit / 64bit / Universal
Macintosh 32bit / 64bit / Universal
Source GitHub

Shadow Night

Theme: You Only Get One – YOGO
Description: Starting with little knowledge about Unity, little knowledge about Javascript and C#, I made the basis of game.
I learnt a lot about Unity, Javascript, C#, 3dsMax + UV mapping in the process.
I myself am a level design primarily and really pushed to see how far I can go in this Ludum Dare.
Thank you for playing, and what not and I’ll come back next time hopefully ūüėÄ

Tools: Unity, 3ds Max Studio, Photoshop, Crazybump
Game Designed On: 11th December 2013

Ludum Dare 28 – Entry Page

shadownight01
Instructions
W РForward    A РLeft    S РBackwards    D РRight
F – Toggle Lantern
E – Open Doors

Downloads
Windows 32bit / 64bit

Linux 32bit / 64bit

Macintosh 32bit / 64bit

Source Code